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Apex
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Axes are a class of 2-handed weapon that can be crafted or found as loot from monsters and chests. Crafted axes can be found in Category:Axes. This article deals primarily with randomly generated axes.

Name variations[]

Crappy Axes[]

Generated names for "crappy" axes consist of two parts, randomly selected from the following list.

First Last
  • Pathetic
  • Crappy
  • Rotten
  • Unloved
  • Sloppy
  • Blunt
  • Poop
  • Useless
  • Futile
  • Weak
  • Decrepit
  • Wasted
  • Rickety
  • Wobbly
  • Dull
  • Feeble
  • Spoiled
  • Laughable
  • Pointless
  • Unwanted
  • Senseless
  • Silly
  • Naff
  • Smoocher
  • Basher
  • Prodder
  • Slapper
  • Beater
  • Tickler
  • Smacker
  • Whacker
  • Axe
  • Badgerer
  • Wobbler
  • Hacker
  • Breaker
  • Annoyance
  • Rubbish
  • Junk

Common and Uncommon Axes[]

Generated names for Common (tier 1) and Uncommon (tier 2) axes come from separate files, but are generated from identical lists. They both consist of three randomly selected words, a prefix followed by a two-part suffix.

First Middle Last
  • The
  • Miss
  • Mr
  • Holy
  • Beautiful
  • Precious
  • Awesome
  • Wicked
  • Badass
  • Sharp
  • Wild
  • Devilish
  • Dangerous
  • Professor
  • Undead
  • Throbbing
  • Demonic
  • Pleasant
  • Dire
  • Happy
  • Cuddly
  • Alarming
  • Screaming
  • Harrowing
  • Choppy
  • Pirate
  • Kill
  • Thunder
  • Death
  • Storm
  • Dude
  • Thrash
  • Rage
  • Battle
  • Terror
  • Crush
  • Slash
  • Chop
  • Crunch
  • Hack
  • Whack
  • Spine
  • Skull
  • Ear
  • Nose
  • Ape
  • Plant
  • Bird
  • Fish
  • Robot
  • Meat
  • Bro
  • Alien
  • Rock
  • Wood
  • Star
  • Space
  • Planet
  • Deer
  • Dawn
  • Dusk
  • chopper
  • blade
  • axe
  • dicer
  • renderer
  • slicer
  • hacker
  • cutter
  • buckler
  • thwacker
  • killer
  • atron
  • slapper
  • kisser
  • squisher
  • dude
  • hander
  • bringer
  • smacker
  • thunker

Graphical variations[]

Crappy Axes[]

Crappy axes are generated by randomly selecting a handle and a blade, then combining them to get the final sprite. There are 5 handles in the selection pool, varying only by which part is colored metallic grey and which part is shaded like wood. There are 12 blades in the selection pool, which vary more dramatically. In total, this could result in 60 unique combinations for crappy axes alone.

For simplicity, the following shows each possible head mounted on the same handle:

Crappyaxe handle 1

Crappyaxe blade 1

Crappyaxe handle 1

Crappyaxe blade 2

Crappyaxe handle 1

Crappyaxe blade 3

Crappyaxe handle 1

Crappyaxe blade 4

Crappyaxe handle 1

Crappyaxe blade 5

Crappyaxe handle 1

Crappyaxe blade 6

Crappyaxe handle 1

Crappyaxe blade 7

Crappyaxe handle 1

Crappyaxe blade 8

Crappyaxe handle 1

Crappyaxe blade 9

Crappyaxe handle 1

Crappyaxe blade 10

Crappyaxe handle 1

Crappyaxe blade 11

Crappyaxe handle 1

Crappyaxe blade 12

Common Axes[]

  • 23 blades
  • 15 handles

Uncommon Axes[]

Tier 2 axes are generated in the same manner as other axes. In this case there are 12 blades and 12 handles in the selection pool. The handles have varying patterns of wood, iron, and gold coloration. The blades vary quite a bit, many seeming like typical axes, whereas others seem more like scythes. Altogether, there are 144 combinations of blade and handle.

For simplicity, each blade is paired with only one handle here:

Tier2axe blade 1

Tier2axe handle 1

Tier2axe blade 2

Tier2axe handle 2

Tier2axe blade 3

Tier2axe handle 4

Tier2axe blade 4

Tier2axe handle 5

Tier2axe blade 5

Tier2axe handle 12

Tier2axe blade 6

Tier2axe handle 13

Tier2axe blade 7

Tier2axe handle 14

Tier2axe blade 8

Tier2axe handle 15

Tier2axe blade 9

Tier2axe handle 16

Tier2axe blade 10

Tier2axe handle 17

Tier2axe blade 11

Tier2axe handle 19

Tier2axe blade 12

Tier2axe handle 20

Examples[]

Name                               Armor Piercing Swing Speed Damage Per Swing Special Properties
Wicked Nosechopper 0 1.75 5
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