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19th May progress video(01:33)
A floran ship traveling.
BaradrimAdded by Baradrim

The player's Spaceship is a mobile base which can be utilized to travel between planets. In the future it will be able to be upgraded up to level 5, and it sports a different look depending on what race the ship's owner is. It needs fuel to travel between planets, the amount of which is based on the distance between the two planets in question. Regardless of current location, the teleporter can send you to your designated home planet without requiring moving the ship or any fuel expenditure.

The interior is customizable and you can build whatever you want on it, whether you want a military base or a spaceship bar, except you cannot destroy anything that was on the ship originally, apart from the back wall. You can place any combination of doors, containers, platforms, blocks, and other furniture to build a spaceship that is to your liking.

Ships are also equipped with a Shiplocker which serves as extra storage space.

An example of a heavily customized ship.
ArtardaAdded by Artarda

Space TravelEdit

Space travel is an integral part of the game, as travelling to other Planets is necessary for progression. In order to successfully travel to other planets and star systems, the player will have to add fuel to his or her ship.


The Fuel HUD on a Players spaceship.
ArtardaAdded by Artarda

As of beta version Indignant Koala, the current types of fuel are Coal, Uranium OrePlutonium Ore and Solarium Ore. Unrefined Wood needs to be smelted into coal in a Stone Furnace or similar crafting station.

Ore Fuel Value
Coal a. 2
Uranium Ore b. 4
Plutonium Ore 6
Solarium Ore 8

a. 10 Unrefined Wood can be smelted into 1 Coal.
b. 2 Uranium Ore can be smelted into 1 Uranium Rod which holds the same fuel value. For purposes of fueling, it is more time efficient to simply use the ore. The same applies to Plutonium and Solarium Ore.

Your spaceship requires different amounts of fuel depending on the distance that needs to be traveled. To add fuel to a spaceship, simply open the Fuel Hud by activating the fuel center, and drag-and-drop the appropriate ores to the Fuel HUD. Pressing the "FUEL" button will complete the process. Once ore has been added to the ship's fuel tank, it cannot be removed. These values are listed in the table below:

Distance Fuel Needed
Neighboring Planets 1
Same System 50
Another System 200
Another Sector 200


Space travel is separated into Sectors. Currently (as of Angry Koala) there are 5 sectors: Alpha, Beta, Gamma, Delta and Sector X.

Alpha SectorEdit

Alpha Sector Information
Planet Difficulty Level: 1
Monster Health <20
Surface Ore Density Low
The Alpha Sector is the starting sector. When you first create a character, the world your character's spaceship is hovering above is always located in the Alpha Sector. Alpha Sector planets generally have less powerful hostiles, and normal amounts of Ores. It is generally safer to harvest resources like wood, coal, and iron from Alpha Sector Planets.

Beta SectorEdit

Beta Sector Information
Planet Difficulty Level: 2
Monster Health <50
Surface Ore Density Medium
The Beta Sector is only available after the player has beaten the first boss, the Penguin UFO . Once the player crafts and uses the Starmap Upgrade MK2 , they will have access to the Beta Sector on their starmap. Beta Sector Planets generally have more powerful hostile monsters, but also have higher concentrations of ores, and some ores can only be found on Beta Sector planets.

Gamma SectorEdit

Gamma Sector Information
Planet Difficulty Level: 3
Monster Health <151
Surface Ore Density High
The Gamma Sector is available after the player has beaten the second boss, the Inactive Robot . Once the player crafts the Robotic Crafting Table and crafts the Starmap Upgrade MK3 , the player will be able to access solar systems in the Gamma Sector. Gamma Sector planets have plenty of silver, gold and titanium on the surface, but almost completely lack iron. The creatures on this sector are even more powerful than the last, but as such they yield many pixels when defeated.

Delta SectorEdit

Delta Sector Information
Planet Difficulty Level: 4
Monster Health <225
Surface Ore Density Very High
The Delta Sector becomes available to the player after they beat the third boss, the Bone Dragon. Once the player crafts and uses the Starmap Upgrade MK4, they will be able to access solar systems in the Delta Sector. Planets in the Delta sector have high amounts of Titanium, gold, and diamonds in their surfaces, and Tech can be easily found in this sector. Guns also become regular drops once the player reaches the Delta Sector.

Sector XEdit

Sector X Information
Planet Difficulty Level: 5 - 10
Monster Health Extremely High
Surface Ore Density


Sector X is the fifth and final Sector that the player can explore. This sector is available after defeating the Giant Jelly boss, and using his Endomorphic Jelly to make the Durasteel Upgrade. Sector X has the most difficult, but also most rewarding, planets, with a difficulty range of 5 to 10. Tiy stated that planets of a difficulty level of 10 would be challenging for even the best geared players. Sector X is also the only sector where certain ores, such as Aegisalt, can be found; titanium, however, seems to be absent, as is iron.

Types of ShipsEdit

Ship Locker
Example of the Shiplocker.
PreWarpAdded by PreWarp

Each starter ship is basically a rectangle with a decorated exterior and a cockpit. Starter ships of each race, except Novakids, are shown below.


The pre-beta Avian spaceship closely resembles an Avian with the nose of the spaceship shaped like a beak. In the beta release, however, it has gained more of an ancient Sumerian feel, being shaped like a ziggurat.


The Pre-Beta Apex spaceship is fairly standard except for a banana sticker on the motor.

A later-model Apex spaceship features a white high-tech style characteristic of the Apex.   


The Floran spaceship has vines growing inside and outside of the ship.


The Glitch spaceship is in the style of a castle. 


The Human spaceship is a very standard ship.


Pre-Beta, the Hylotl spaceship had a fin on the top and two on the bottom, and is meant to resemble a fish. In the Beta release, the ship was reworked to have one long fin across the top, as well as a resemblance of a tail around the thrusters; its orange color now makes the ship resemble a koi fish or a goldfish.

There are several unique items onboard. Five Traditional Paper Lanterns hang from the ceiling. The background walls are made up of Shoji Screen Panels, Ornate Wood, and Ornate Flooring.


To be added soon...

Possibly an iron horse themed spaceship.

        Inviting People to Your Spaceship, and making a party: (Multiplayer only)

The point of inviting people to your spaceship is to either show them around your spaceship, or to go somewhere with them. To do this simply click the + button next to your health and head, up on the top left corner. A new box will show up, Type in your friend's username. Their username is the name at the top left corner. You can see someone else's username when you see them after you haven't seen them. For instance, If a player were to go into their spaceship and you were on the planet below, then the same player TP'd down onto the planet, you would see their username temporarily. For typing in the username: The username can have spaces, capitals and basically any special letter/numbers/symbols. REMEMBER: their username is not neccesarily their Steam name!!!

Now for actually teleporting. When you have invited your friend to the party, They will see a message, the message will have an accept button. Once they have done that, They can click on the plus by your name which will probably be in the middle left to top left for them. A menu will show up when that is done. The menu is as follows: Beam to ship; Remove from group; Make leader. Click beam to ship, you are done. So far as I have found, the only way to teleport back to your own ship is to teleport back to the planet, and teleport to your starship. By the way, the teleport icon is in the middle/top right and looks like a long horizontal circle with an arrow either going up or down. Down is down onto the planet, and up is back up to your spaceship. 

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